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Super Netcode v1.8|Super Netcode v1.8

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 Super Netcode v1.8 introduces a low-level transport layer built from scratch over UDP, supporting reliability, encryption, authentication, compression, P2P connections, mirror functionality, and precise timing. Developers who are comfortable with coding can use this low-level transport to implement custom spawning and synchronization logic. Alternatively, they can leverage the provided high-level network component system, which simplifies object spawning and synchronization with minimal coding. The system includes pre-built components for synchronizing transforms, rigidbodies, and animations, using smooth interpolation and sending updates only when necessary to reduce bandwidth usage. Custom components can also be developed to implement synchronization according to specific needs.