Home Game Dev Unity Assets Unity Tools Third Person Camera v1.0.8.1|Third Person Camera v1.0.8.1

Third Person Camera v1.0.8.1|Third Person Camera v1.0.8.1

3046 Views Stock 924 2026-05-08

Details

 Third Person Camera v1.0.8.1 is a comprehensive game asset designed to simplify camera development for both content creators and players. Compatible with Unity 2020.3.36 or higher, this resource pack offers a robust set of features to handle various camera scenarios including freeform movement, automatic following, and target locking. It includes advanced collision detection using a spherical algorithm to prevent camera clipping, smart pivot logic that avoids view obstruction when looking up, and configurable thickness checking to ignore small obstacles like sticks or trees. The asset supports over-the-shoulder aiming without altering character rotation or aim offsets, provides automatic follow mode with smart LookAt behavior and preemptive sweeping for corner navigation, and automatically aligns the camera with slopes. A built-in lock-on mode maintains focus on the target and player, while full support for both legacy and new input systems ensures broad compatibility. Seamlessly integrated with the free KCC (Kinematic Character Controller) asset, the package requires no external script dependencies, is easy to configure, and features clean, extendable C# code for efficient customization.