Home Game Dev Unity Assets Unity Shaders The Visual Engine | Terrain Elements Module v21.6.0 (22 Apr 2026)|The Visual Engine | Terrain Elements Module v21.6.0 (22 Apr 2026)

The Visual Engine | Terrain Elements Module v21.6.0 (22 Apr 2026)|The Visual Engine | Terrain Elements Module v21.6.0 (22 Apr 2026)

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 The Visual Engine | Terrain Elements Module v21.6.0 (22 Apr 2026) introduces a set of element shaders designed to control vegetation color, size, overlay, cutout, wetness, emissive, and subsurface for each individual painted terrain layer, based on splat maps. The module works with any terrain painting system capable of generating or exporting splat maps, such as Unity Terrain or MicroSplat. It supports the following Render Pipelines: Standard Render Pipeline 2021.3+, Universal Render Pipeline 2021.3+ / 2022.3+ / 6000.0+, and HD Render Pipeline 2021.3+ / 2022.3+ / 6000.0+.