Introducing SRP Material Converter for Unity!
Ever find yourself in a bind after accidentally purchasing an asset that doesn't align with your preferred render pipeline? Fear not! With our SRP Material Converter, seamlessly switch materials between different render pipelines with just a few clicks. Whether you're migrating from HDRP to URP, URP to Built-in, or any combination in between – we've got you covered!
Works perfectly with Unity 2021, 2022, 2023, Unity 6, 6.1, 6.2, 6.3, 6.4!
Shader Compatibility Disclaimer: SRP Material Converter does not convert shaders or shader graphs. It intelligently switches materials to use the proper shader (default/standard) while reassigning textures, colors, etc.
Effortless Conversion: Upgrade or downgrade materials effortlessly, saving you valuable time. Duplicate your original materials into a different folder or replace them directly – the choice is yours!
User-Friendly Interface: Our tool is designed with simplicity in mind. Navigate through the conversion process with ease, making it accessible to everyone.
SRP Material Converter seamlessly handles:
- Transparency & Alpha Clipping
- Various Textures (Albedo, Metallic, NormalMap, HeightMap, Ambient Occlusion, EmissionMap & more)
- Metallic/Smoothness values
- Colors
- Emission
- HDRP MaskMap conversion when downgrading
Time-Saving Solution: Tired of manually updating materials for different SRPs? Don't waste any more time – add the SRP Material Converter to your toolkit and streamline your Unity workflow today!
Versatile Applications:
- Recovering from Mistakes: Bought an asset that isn't in your preferred render pipeline? SRP Material Converter is your lifeline.
- Efficient Asset Creation: Speed up your workflow when creating assets for multiple pipelines. Avoid the hassle of recreating materials manually.
Efficiency Meets Simplicity: No more headaches dealing with incompatible materials. Don't let your Unity workflow be bogged down – enhance it with SRP Material Converter!
Version: v1.1.0 (12 Apr 2026)