Home Game Dev Unity Assets Unity Tools Ultimate LOD System MT - Automatic LOD Generator, Mesh Simplifier & More v3.4.4|Ultimate LOD System MT - Automatic LOD Generator, Mesh Simplifier & More v3.4.4

Ultimate LOD System MT - Automatic LOD Generator, Mesh Simplifier & More v3.4.4|Ultimate LOD System MT - Automatic LOD Generator, Mesh Simplifier & More v3.4.4

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 Ultimate LOD System MT - Automatic LOD Generator, Mesh Simplifier & More v3.4.4 is a complete LOD-based optimization solution for Unity projects. It allows you to generate LODs or simplified versions from original meshes, either in-editor or at runtime. Unlike Unity's built-in LOD Group, this system offers a more customizable, automatic, and efficient workflow. The tool scans meshes in your scene and generates LODs based on the distance between the mesh and the camera, without requiring new GameObjects or modifying your scene structure. It supports both normal and skinned meshes, multi-material meshes, blendshapes, and all materials, shaders, and UVs. Fully compatible with HDRP, URP, and the Built-in Render Pipeline, it preserves animations and material properties after LOD generation. The solution provides a non-destructive workflow, supports saving generated LODs or simplified meshes, and allows full control over generation parameters. It also includes a comprehensive C# API for runtime control, enabling features such as conditional LOD activation (e.g., disabling LODs when the player is aiming), dynamic culling to reduce rendering batches, and the ability to convert generated LODs into Unity's LOD Group at any time. With detailed documentation and support for runtime generation via API, Ultimate LOD System MT is a powerful, flexible tool for performance optimization in any Unity project. Support for Unity version 2018.1.0 or higher.