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Abandoned Utility Room 5.5+

4246 Views Stock 994 2026-03-23

Details

 Abandoned Utility Room 5.5+ is a detailed, non-modular utility room scene built using Unreal Engine's Nanite and Lumen technologies. The scene features 218 unique meshes with a vertex count ranging from 2 to 111,000. Collision is enabled, with level geometry manually defined and some props using automatic collision. The scene does not include traditional LODs, as all meshes are optimized for Nanite. It uses 11 materials, 73 material instances, and 185 textures, with texture resolutions ranging from 2x2 to 4096x4096. The scene supports both Windows and Mac platforms. For optimal visual quality, hardware ray tracing is recommended. 
2026-03-23 00:00:00-update version:Abandoned Utility Room 5.5+