Home Game Dev Unreal Assets Unreal Engine Environments Ground Fog 4.27+

Ground Fog 4.27+

2090 Views Stock 988 2026-03-21

Details

 Ground Fog 4.27+ is a game resource pack based on landscape grass type, offering flexible settings to adjust color, wind speed, density, intensity, and height at both near and far distances. The fog is designed to work with Landscape Grass Type and Foliage Paint, providing a realistic ground fog effect. Key features include: - Texture size: 2048x2048 - No collision, no LODs, and only 2 meshes - 2 materials and 1 demo LS material (with 1 texture for the demo material) - Vertex count: 4 + 4 - Requires flat terrain (0–15 degree tilt); higher tilt may cause artifacts. Foliage paint can be used to mitigate issues if needed. Setup instructions: 1. In Foliage settings, add "UD_Ground_Fog_Mesh_PF" as a foliage type. - Set scaling: X 1.5–2, Y 1.5–2, Z 1.5–3 (Z axis controls fog height). - Align to Normal: False, Random Yaw: False. 2. In Landscape Grass Type, add a new grass element with "UD_Ground_Fog_Mesh_GT" as the mesh. - Grass Density: 25–125 - Use Grid: True - Scaling: X 1.5–2, Y 1.5–2, Z 1.5–3 (Z controls height) - Random Rotation: False, Align to Surface: True 3. Additional settings can be customized as needed. Note: The fog is not suitable for mountainous landscapes and should only be used on flat terrain. For optimal results, ensure the landscape is properly configured. Homepage: https://www.fab.com/listings/2f88a5f9-12e6-4e82-8b20-0502cdb6e1de 
2026-03-21 00:00:00-update version:Ground Fog 4.27+